By Ian Millington,John Funge

growing powerful man made intelligence is without doubt one of the maximum demanding situations for online game builders, but the industrial luck of a online game is usually based upon the standard of the AI. during this publication, Ian Millington brings large specialist event to the matter of enhancing the standard of AI in video games. He describes quite a few examples from genuine video games and explores the underlying principles via unique case stories. He is going additional to introduce many innovations little utilized by builders this present day. The book's linked website includes a library of C++ resource code and demonstration courses, and a whole advertisement resource code library of AI algorithms and techniques.

"Artificial Intelligence for video games - second variation" can be hugely beneficial to teachers instructing classes on video game AI, in that it contains workouts with each one bankruptcy. it is going to additionally comprise new and accelerated insurance of the next: AI-oriented gameplay; habit pushed AI; informal video games (puzzle games).

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Artificial Intelligence for Games by Ian Millington,John Funge


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